
- #Wizard and minion idle unequipped items Patch#
- #Wizard and minion idle unequipped items code#
It also fixes an AI issue where workers would get stuck on staircases, unable to dig horizontally.
#Wizard and minion idle unequipped items Patch#
This patch adds more Z-level types with new content in order to make digging down more entertaining. This patch fixes a crash when digging down past Z-level 17.Īlpha 36 hotfix 8 and an extra content patch KeeperRL Lag Fest livestream will happen on April 27th, 8 AM UTC timeĭo you want to see the inner workings of KeeperRL development? Tune into the Lag Fest stream on Thursday, where I will be optimizing the game using dungeons sent by players, live! This was done by limiting the task menu size to 200 items. Removed slowdown caused by creating a large number of tasks, for example by selecting a whole level to be dug out.A summary of the stream will be posted soon. This patch was created during the Lag Fest live stream. If you have comments or special requests as to what should be featured, let me know! I will be making more live streams in the future, maybe even on a regular basis. You can find a shortened video with the volume fixed below (dog was edited out). The live stream went well, even though it was my first time, the volume was too low and my dog puked. Big thanks to Rarasek and Soft Monster for taking part! They will be rewarded with KeeperRL swag of their choosing.
#Wizard and minion idle unequipped items code#
I also identified two areas in the code which need improvement, but the scope of the work was too big to be done during the stream.
I managed to come up with one fix, which is now live in the latest KeeperRL patch. The Lag Fest finished last Thursday! I've received a total of three save files from Rarasek and Soft Monster, and I analyzed them during the live stream.
Fixed updating creature health bars after healing in the turn-based mode. Fixed crash in the dancing logic due to a timing issue. Fixed false accusation of item theft by player when enemy's own minions picked up equipment. Fixed issue with creature's defense permanently going down after interrupting its sleep. Live Stream #2: procedural level design on May 12th, 9:00 UTCĬome in for another episode of KeeperRL Live Steam on Friday! This time I will be creating new Z-level content using my awesome moddable proc-gen framework.Ī youtube link will be posted shortly before the live stream starts.īig thanks to Rarasek and Ghost for reporting and help with bug fixing. If you missed the last week's live stream where I was adding new procedural Z-level content, you can now watch an edited version where I cut out all uncomfortable silences and my dog misbehaving. Latest Stream featuring procgen level design now available in an edited version Made fire immunity protect from worn infernite equipment.
Removed erroneous blindness and telepathy effects from white and yellow dragons. Decreased the chance of wounding the steed from 50% to 10% when attacking a mounted creature. Added a warning when an artifact item can't be crafted by legendary crafter due to low morale. The number of mounts increases every 10 levels with the formula Stage-800/10, with 1% multi per 10 stages after 800.īelow is a quick table of the first few mount increases. The two Endavers trophies in Unique v3 brings the final drop chance to 20%.Īt stage 800, the world boss will drop 1 mount on a successful role. Mount Drop Rate: Base 10% drop rate, unaffected by dc/rare from items. This should mean that 1/1000 of your temp bonus gets transferred into a permanent bonus Unlock condition: Above stage 800, minion level above 500, and more than 35 completions of infinite challenge 1įight: Endavers has 5,000,000 HP, and you deal damage equal to your max stage Due to the fixed critical and double chance and effect, its effective HP is 3,968,254. (Requires Minion level 401, Stage 670 cleared and HCE1)ĭamage is based on arena Warrior and DS total levels. Very important note: You only damage Auburned Witch when you kill a monster in adventure mode, unlike every other WB which takes damage on a fixed timer. (Requires Minion level 301, Stage 470 cleared and LTWA3)
Only crits can damage him, and otherwise minion attack damages him.